

Like its inspiration, Aphes is one big map of several interconnected areas.

It’s not just in its written content, either: the city is meticulously detailed and has genuinely outstanding design.
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It’s filled with compelling and surprising layered characters, each with their own motivations, histories and side quests to flesh out not just themselves but the world of Asterigos.Īphes is a city full of history, and there’s a ton of worldbuilding throughout conversations and many (over 250) richly detailed documents littered around the place. It’s also where it differs from the Souls game it clearly takes influence from: it’s a story-heavy game, and Asterigos kept me engaged through its entirety. While it starts as a fairly standard setup, Asterigos has deeper themes underneath it throughout its 30-hour runtime that tackle subjects like class/caste systems, family VS duty, survivor’s guilt, xenophobia and political/religious conflicts. Hilda quickly meets with a group called The Adherents, and in exchange for helping them save the city, they’ll help Hilda find her father. The Aphesians have been unable to age the entire time and have lived for hundreds of years under martial law. Upon entering, she finds that the city has been struck with the titular curse for the last thousand years. Set in the Greco-Roman-inspired city of Aphes, Asterigos: Curse of the Stars sees the player controlling Hilda, a young warrior following after her father and his band of men that entered the city but never returned. It’s less Souls-like and more Souls-lite.
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It’s also become so prevalent that I’ve honestly gotten burnt out by them, especially when so few stand up to the quality of FromSoftware’s titles.Įnter Asterigos: Curse of the Stars, an indie game that lifts the best elements from the Soulsborne series while sprinkling in differing mechanics to feel completely fresh. It spawned an entirely new genre in the “Souls-Like” and inspired a slew of games that try to capture the same feeling those games evoke. It’s no secret that FromSoftware’s Souls series has had a massive effect on modern action RPGs.

Is Acme Gamestudio's debut title a star player, or does it crash and burn? The Finger Guns review:
